Clerics are intended to be W/B since you get access to powerful new tools like Orah, Skyclave Hierophant, Taborax, Hope's Demise, and Cleric of Life's Bond along with classics like Sin Collector, High Priest of Penance, and Skirsdag High Priest. It wouldn't deal with the board at the moment, but preventing almost any further action could often win the game on the spot. Anyway, now that I'm on this tangent, it's worth mentioning that including strong freeze effects is important if you want to make such an underused mechanic work. Privacy statement | For this deck, I think those cards are Attended Healer, Cleric of Chill Depths, Hypnotic Sprite, Kor Celebrant, Luminarch Aspirant, Queen of Ice, Shepherd of Heroes, Skyclave Cleric Sure, why not. TappedOut.js Blog Widget, ( Urza's Ruinous Blast > Austere Command Gatherer is the Magic Card Database. Muddle the Mixture is a fantastic pick for flexible control and fetching your combo pieces. Discord Server | as a side note, deino is correct the ages of dragons in dnd are wyrmling, young, adult, and ancient. Also with the amount of manarocks, you could play Winter Orb to stall and buy bit more time for your 'walkers. Then I'll need a playset. Lantern has its place in certain more color intensive decks, but I don't necessarily think you'll be needing it in a 3 color deck. Flip. >:D. I agree Modern is likely outside the power level for God-Pharaoh's Gift or at least in this shell. The storage lands are also not ideal (e.g. For freeze control, find ways to abuse tapping, implement a strong win condition, and generally include more card draw and countermagic. Multiplayer: 3/5 Multiplayer: 3 Feeds | Browse through cards from Magic's entire history. The lifegain/drain synergy in clerics also benefits from orzhov colors to play threats like Angel of Destiny, Vito, Thorn of the Dusk Rose, Marauding Blight-Priest, Speaker of the Heavens, Ayli, Eternal Pilgrim, Twilight Prophet, Pious Evangel The second problem I see is the missed potential of your chosen colors combined with your chosen tribe. So I'm not a Kykar pilot, but from what I've seen of them they're a big fan of infinite combos. For Leyline of the Void the best answer I currently have access to is Deputy of Detention or Brazen Borrower, but like you said that's only a temporary solution. Use Helix to return your own artifact to your hand and then cast it. Drakuseth is a Dragon upgrade especially with the Ventmaw + Assault combo as a win condition with infinite attacks. This post is already way too long so I didn't want to include it again here. I agree counterspells are the best potential solution for artifact hate. Pirates Card of the Day – Over 800 Reviews! Adaptive Automaton, Door of Destinies, Obelisk of Urd, and Coat of Arms are some popular options. Sol Ring, Fellwar Stone, more talismans and signets are all good options. Artist: Izzy. It seems like it should be a very weighty tool for white-blue(-plus) control decks, and it can be – but it might actually be better against those decks, in the hands of aggressive decks that want to protect themselves from mass destruction effects. Cardfight!! even at mill 3 i'd still probably consider it the worst ability on the card. First, the deck lacks a clear win condition at the end of all the control. You could probably use more efficient counters for controlling the board, like Counterspell. Limited: 3/5 Commander [EDH]: 3.50. Negate doesn't see play, flusterstorm is 1 mana less and does basically the same thing, spell pierce is 1 mana less, and counterspell hits creatures. Terms of Use | If I were aiming to make the deck as competitive as possible, I'd probably cut Elesh Norn, Grand Cenobite, Zetalpa, Primal Dawn, and 1 Angel of Invention. Unfortunately, I typically play Modern with my group so I wanted to essentially upgrade a Pioneer deck. And of course the more fetchlands you can add the better, missing Scalding Tarn, Arid Mesa, Verdant Catacombs, Windswept Heath, Wooded Foothills, Flooded Strand, Bloodstained Mire. Limited: 3.5 Having a creature tutor can be helpful to get Scion of the Ur-Dragon or any other Dragon. Starting with your lands, I would recommend subbing out a lot of your lands that come in tapped. Pro Tip! Good artifacts to use with this would be Everflowing Chalice, Spellbook, Sensei's Divining Top (not budget, I know, but it's a good pick for Kykar if you ever want to add more to it), and Sol Ring. Comments (7) Delete Undelete Spam Not Spam Merge. If you think your opponent might have a Dovin's Veto in hand, … Not a fan of this card. I could see playing Dovin's Veto, Aether Gust, and Spell Pierce. That's a great suggestion because we effective way to lock out our opponent on turn 4. Im missing Sylvan Library, Rhystic Study and Mystic Remora... all important ways to get extra cards. Commander: 4, We would love more volunteers to help us with our Magic the Gathering Card of the Day reviews. You want your ramp to be hard and fast so that you can transition into making plays sooner. Constructed: 3/5 Some like AEtherling and Gideon, Ally of Zendikar are designed to protect themselves, some like Celestial Colonnade and Shark Typhoon place emphasis on evasion, some like Torrential Gearhulk and Snapcaster Mage give you as much value as possible, and some like Jace, the Mind Sculptor and Teferi, Time Raveler deny your opponents of counterplay. by Bigberk2525, Tymnauseam I'd rather not hard lock them out of the game if possible. Varina, Zombie Queen I totally forgot about Iona, Shield of Emeria. From cheap, but relevant planeswalkers (besides Oko ofc), I would add Vraska, Golgari Queen and Kaya, Ghost Assassin. This site is unaffiliated. I would advise to replace them with general, cheap countermagic, for better utility. Unless, they anger me of course. Feel free to contact me through the "Contact Us" link at the very top of the screen. Also Mana Tithe, Mana Leak and Opt are not that relevant in a multiplayer format. Lightning Greaves, boots and Helm are not necessary, since protecting Atraxa should not be such a priority to warrant extra cards for it. Personally, I think that the speed benefit of a basic coming in untapped trumps the versatility that tapped lands will eventually provide. is a big go to not only for infinite cast triggers, but infinite mana as well when combined with nonland mana producers. Contact | Apply to Selected (0) Clear Selected. When I look at the deck now, I can see the general idea of a U/W control list that takes advantage of freeze and lifegain to prolong the fight until you can win. You'll either need to chip away over the course of a slow game with your smaller creatures or hope you have enough freeze effects to get your big guys in late-game. Preface: Join the NBL-EDH Discord here!. Some good commander counters include Swan Song, Flusterstorm, Delay, Negate, Dovin's Veto. Multiplayer: 3.00 I think a good place to start would be to evaluate what goals are the most important for your deck while making sure you don't have too many ideas that compete against each other. Ratings: @VampDemigod i'm curious about your reasoning for putting repeatable mill 3 for 2 colored at 7-8/10. Essentially, becoming a jank UW Control with a GPG. especially on a card that required 5 colors to cast. As such, much like a counterspell player holding up mana in a specific game, a card like Dovin’s Veto can have an impact in the mind, when it’s not even on the stack! Daily Since 2001. at least in 5e. Sea monsters are certainly a fine casual deck but slotting them into something else can be awkward at best and ineffectual at worst. by projctmayhem. Incidentally, black also synergizes quite well with tapdown effects because of Assassinate cards like Royal Assassin, Deathbringer Liege, and Murderous Compulsion, although white does have its share of Vengeance with Sunblast Angel, Deadeye Harpooner, and Swift Response.
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