I am working on a minecraft 1.8 server and am trying to make a mob spawner that spawns items. It can be upgraded to spawn when players are not near it by right-clicking it with a Nether Star. I, probably, like you, could not create the "Empty Spawner". Here is a guide to help you with making your spawners work. Increase the priority of the region that has the spawner in it and has mob-spawning set to allow. Enable or disable a spawner. Either remove the blocks that are next to the spawner, on the same y level as it, or move the spawner. In a Swamp biome at Y=64, the spawner worked in a non-slime chunk, but it had to be nighttime and the light level did affect it. There are quite a few reasons why mobs aren't spawning naturally on your Minecraft server. The /clone or /fill command can also be used to create spawners. Other default spawn requirements, such as light level or the type of the surrounding blocks, can be bypassed by right-clicking it with an Enchanted Golden Apple. say wut Back on topic, no, Silk Touch does not work on Monster Spawn Blocks anymore. Want a better Minecraft server? Can you give us the link of your shop plugin? Cow Spawner Not Working. Thread starter XminajestyX; Start date Jan 2, 2015; Status Not open for further replies. So this matches up with the wiki (emphasis added): "Slimes spawn in the Overworld in specific chunks below layer 40 regardless of light levels. Even though the spinning mob figure is much smaller than the actual mob, Ghasts, Ender Dragons, and Giants are too big for the spawner to be seen. works on new versions of minecraft but not on 1.8. Btw that certain shop plugin also stops spawning mobs when used. The Mob Soul is always lost and as it is a very rare item, it is best not to break the spawner once inserted. WorldGuard has built-in priority system exactly for this reason - /rg priority
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